I Am A: True Neutral Human Mage Fighter
Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.
Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
Deity:
Azuth is the Lawful Neutral god of wizards and mages. He is also known as the High One, and is the Patron of Wizards. His followers believe that a systematic approach to magic is the best, and they strive for calm and caution in order to avoid accidents. They wear shimmering robes, and are well-versed in magic, as well as typical priest spells. Azuth's symbol is a hand with a raised, glowing index finger.
Find out What D&D Character Are You?, courtesy of
NeppyMan (e-mail)
Detailed Results:
Alignment:
Lawful Good ----- ■ (1)
Neutral Good ---- ■■ (2)
Chaotic Good ---- ■ (1)
Lawful Neutral -- ■ (1)
True Neutral ---- ■■■■■ (5)
Chaotic Neutral - ■ (1)
Lawful Evil ----- (-1)
Neutral Evil ---- (-3)
Chaotic Evil ---- (0)
Race:
Human ---- ■■■■■ (5)
Half-Elf - ■■ (2)
Elf ------ ■■■■■ (5)
Halfling - (-4)
Dwarf ---- (-2)
Half-Orc - (0)
Gnome ---- (0)
Class:
Fighter - ■■■■ (4)
Ranger -- ■■■ (3)
Paladin - (-3)
Cleric -- (-2)
Mage ---- ■■■■■ (5)
Druid --- (0)
Thief --- (-5)
Bard ---- ■■■ (3)
Monk ---- ■ (1)
http://php.chol.com/~blueari/tmjollnir/dndwho.html
Alignment:
True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.
Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.
Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
Deity:
Azuth is the Lawful Neutral god of wizards and mages. He is also known as the High One, and is the Patron of Wizards. His followers believe that a systematic approach to magic is the best, and they strive for calm and caution in order to avoid accidents. They wear shimmering robes, and are well-versed in magic, as well as typical priest spells. Azuth's symbol is a hand with a raised, glowing index finger.
Find out What D&D Character Are You?, courtesy of
Detailed Results:
Alignment:
Lawful Good ----- ■ (1)
Neutral Good ---- ■■ (2)
Chaotic Good ---- ■ (1)
Lawful Neutral -- ■ (1)
True Neutral ---- ■■■■■ (5)
Chaotic Neutral - ■ (1)
Lawful Evil ----- (-1)
Neutral Evil ---- (-3)
Chaotic Evil ---- (0)
Race:
Human ---- ■■■■■ (5)
Half-Elf - ■■ (2)
Elf ------ ■■■■■ (5)
Halfling - (-4)
Dwarf ---- (-2)
Half-Orc - (0)
Gnome ---- (0)
Class:
Fighter - ■■■■ (4)
Ranger -- ■■■ (3)
Paladin - (-3)
Cleric -- (-2)
Mage ---- ■■■■■ (5)
Druid --- (0)
Thief --- (-5)
Bard ---- ■■■ (3)
Monk ---- ■ (1)
http://php.chol.com/~blueari/tmjollnir/dndwho.html

